Reset layers after ModCallScriptSection
This commit is contained in:
@@ -90,6 +90,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
|
||||
DisableWindow();
|
||||
ModSetLayerFilter(1, 256, "none");
|
||||
ModDrawCharacter(1, 3, "sprite/normal/me1a_akuwarai_a1_", "1", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
|
||||
|
||||
//「あーレナが日直かぁ@そりゃお疲れ様なことで。¥
|
||||
@@ -162,6 +163,7 @@ void main()
|
||||
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
|
||||
|
||||
DisableWindow();
|
||||
ModSetLayerFilter(3, 256, "none");
|
||||
ModDrawCharacterWithFiltering(3, 4, "sprite/normal/sa1a_def_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
|
||||
|
||||
//「まぁ確かに@レナとしか呼んでませんから間違えるのも無理はないですわね。@
|
||||
|
||||
Reference in New Issue
Block a user