Shorten sprites path
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@@ -14,7 +14,7 @@ void main()
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DrawScene("black", 1000 );
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PlayBGM( 1, "msys12", 56, 0 );
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ModSetLayerFilter(2, 256, "none");
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ModDrawCharacter(2, 11, "sprite/normal/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
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ModDrawCharacter(2, 11, "sprite/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
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DrawScene("background/ke_ky1", 400 );
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@@ -63,7 +63,7 @@ void main()
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DisableWindow();
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ModDrawCharacter(2, 11, "sprite/normal/oisi1_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
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ModDrawCharacter(2, 11, "sprite/oisi1_2_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
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//「...難しい言い方になりましたねぇ@何ですかその、自殺したくなる精神状態ってのは。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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