Shorten sprites path
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@@ -14,7 +14,7 @@ void main()
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DrawScene("black", 1000 );
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PlayBGM( 1, "msys12", 56, 0 );
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ModSetLayerFilter(3, 256, "none");
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ModDrawCharacterWithFiltering(3, 11, "sprite/normal/oisi1_1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 0, FALSE );
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ModDrawCharacterWithFiltering(3, 11, "sprite/oisi1_1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 0, FALSE );
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DrawScene("background/ke_s2", 1000 );
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//「......おんやぁ@ 今の皆さんは確か...。@
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@@ -55,7 +55,7 @@ void main()
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NULL, " The prefectural assembly member and city councilor are related.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 11, "sprite/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「これがズルイんですよ@お互いの名前で事前運動バンバン@片方の選挙中にはもう片方が別に講演会を開いて、二重に選挙運動やってんですよ@堂々と。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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@@ -109,7 +109,7 @@ void main()
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NULL, " 'Cause I'm dumb. Heheheh...!\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 11, "sprite/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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// いたのは園崎県議と園崎市議@
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@@ -588,7 +588,7 @@ void main()
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ClearMessage();
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DisableWindow();
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ModSetLayerFilter(2, 256, "night");
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ModDrawCharacter(2, 11, "portrait/normal/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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ModDrawCharacter(2, 11, "portrait/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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//「なっはっはっは!!w1000......まいったな@ローン返済できるかなぁ...。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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