Merge pull request #17 from nixxquality/upstream-typo-fixes

MangaGamer 1.07 typo fixes
This commit is contained in:
Ítalo Bruno Andrade
2015-06-04 13:24:45 -03:00
10 changed files with 26 additions and 26 deletions

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@@ -315,7 +315,7 @@ void main()
//「梨花さん、そーゆうのは大人の事情って言うんですよ。んっふっふっふ!¥
PlaySE(3, "s20/11/440700337", 256, 64);
OutputLine(NULL, "「梨花さん、そーゆうのは大人の事情って言うんですよ。んっふっふっふ!」",
NULL, "\"Rika-san, that's what we refer to as a 'personal problem,' hehehehe!", Line_Normal);
NULL, "\"Rika-san, that's what we refer to as a 'personal problem,' hehehehe!\"", Line_Normal);
PlaySE(3, "s20/11/440700338", 256, 64);
ClearMessage();
DisableWindow();
@@ -1408,7 +1408,7 @@ void main()
//「そっか、梨花ちゃんって巫女さんをやったんだよね…@ うん。いい意見。@
PlaySE(3, "s20/02/440200154", 256, 64);
OutputLine(NULL, "「そっか、梨花ちゃんって巫女さんをやったんだよね…!",
NULL, "\"That right, Rika-chan is a shrine maiden...!", Line_WaitForInput);
NULL, "\"That's right, Rika-chan is a shrine maiden...!", Line_WaitForInput);
PlaySE(3, "s20/02/440200155", 256, 64);
OutputLine(NULL, " うん。いい意見。」",
NULL, " Yup. Good opinion.\"", Line_WaitForInput);

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@@ -4184,7 +4184,7 @@
//「おや、また会ったね。圭一くん。@
PlaySE(3, "s19/08/990800030", 256, 64);
OutputLine(NULL, "「おや、また会ったね。圭一くん。」",
NULL, "\"Oh, we meet again, Keiichi-kun.", Line_WaitForInput);
NULL, "\"Oh, we meet again, Keiichi-kun.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);

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@@ -3878,7 +3878,7 @@ void main()
//「俺の今の持ち点って…確か0点だろ…@…ビリ確定じゃないのかよ?@
PlaySE(3, "s01/01/120100144", 256, 64);
OutputLine(NULL, "「俺の今の持ち点って…確か0点だろ…。",
NULL, "\"If I remember right... I'm had zero points...", Line_WaitForInput);
NULL, "\"If I remember right... I had zero points...", Line_WaitForInput);
PlaySE(3, "s01/01/120100145", 256, 64);
OutputLine(NULL, "…ビリ確定じゃないのかよ?」",
NULL, " ...Isn't it pretty much decided that I'm going to be finishing in last place?\"", Line_WaitForInput);

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@@ -2955,7 +2955,7 @@ void main()
NULL, " Satoko-chan was happy and said you got what you deserved!", Line_WaitForInput);
PlaySE(3, "s01/03/120300093", 256, 64);
OutputLine(NULL, "梨花ちゃんは病気でかわいそかわいそです、ってさ!」",
NULL, " Rika-chan said, 'how unfortunate he's sick!'", Line_WaitForInput);
NULL, " Rika-chan said, 'how unfortunate he's sick!'\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);

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@@ -1064,7 +1064,7 @@ void main()
// レナの笑顔は…いつもの笑顔で、瞳もいつものやさしい瞳のように…見えた¥
OutputLine(NULL, " レナの笑顔は…いつもの笑顔で、瞳もいつものやさしい瞳のように…見えた。",
NULL, "Rena's smile... was the same as usual, her eyes was gentle as usual...", Line_Normal);
NULL, "Rena's smile... was the same as usual, her eyes were gentle as usual...", Line_Normal);
ClearMessage();
// 昨日のおはぎ、ちゃんと食べてくれた…@
@@ -1831,7 +1831,7 @@ void main()
// ……深く息を吐き鼓動を抑えてから、俺は大石さんの言葉をもっと深く思い出す@
OutputLine(NULL, " ……深く息を吐き鼓動を抑えてから、俺は大石さんの言葉をもっと深く思い出す。",
NULL, "...After forcing myself to breathe and calmed down my heart, I recalled what Ooishi-san told me.", Line_WaitForInput);
NULL, "...After forcing myself to breathe and calming down my heart, I recalled what Ooishi-san told me.", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
@@ -3352,7 +3352,7 @@ void main()
// …身近な友人、いや、友人と思っていた人間たちが信用できなくなった今、俺には味方が圧倒的に不足している@
OutputLine(NULL, " …身近な友人、いや、友人と思っていた人間たちが信用できなくなった今、俺には味方が圧倒的に不足している。",
NULL, "...Friends close to me—no, people who were my friends but could no longer trust. Right now, I was greatly lacking in allies.", Line_WaitForInput);
NULL, "...Friends close to me—no, they used to be friends. But I could no longer trust them. Right now, I was greatly lacking in allies.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3642,14 +3642,14 @@ void main()
//「…よし………少し…見えてきたぞ…。@
PlaySE(3, "s01/01/120100380", 256, 64);
OutputLine(NULL, "「…よし………少し…見えてきたぞ…。」",
NULL, "\"...Okay... I'm can almost... see it now...\"", Line_WaitForInput);
NULL, "\"...Okay... I can almost... see it now...\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
// 疑心暗鬼の暗闇の中にいることに間違いはないが、自分がこれからどう進めばいいのかわかることが、これほど心強いとは思わなかった¥
OutputLine(NULL, " 疑心暗鬼の暗闇の中にいることに間違いはないが、自分がこれからどう進めばいいのかわかることが、これほど心強いとは思わなかった。",
NULL, "I was still being chased around in the dark by boogiemen, but now I knew which way to go. I would have never thought how reassuring this was.", Line_Normal);
NULL, "I was still being chased around in the dark by boogiemen, but now I knew which way to go. I would never have imagined this would be so reassuring.", Line_Normal);
ClearMessage();
// そうだ@
@@ -3701,7 +3701,7 @@ void main()
// …素振りの真似でもしていれば、いつも持っていても不審に思われない¥
OutputLine(NULL, " …素振りの真似でもしていれば、いつも持っていても不審に思われない。",
NULL, "...If I pretended to practice swinging it, then it wouldn't be suspicious for me to always carry it around.", Line_Normal);
NULL, "...If I pretended I was practicing my swing, then it wouldn't be suspicious for me to always carry it around.", Line_Normal);
ClearMessage();
// …明日、早めに登校して確保しよう@
@@ -3818,7 +3818,7 @@ void main()
// この文字通り謎めいた文章を読んで、警察になんらかのヒントになるだろうか¥
OutputLine(NULL, " この文字通り謎めいた文章を読んで、警察になんらかのヒントになるだろうか。",
NULL, "Would the police be able get a hint from reading this enigmatic passage?", Line_Normal);
NULL, "Would the police be able to get the hint from reading this enigmatic passage?", Line_Normal);
ClearMessage();
// なることを祈るしかない@

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@@ -848,7 +848,7 @@
// …俺はこの泥まみれを自らの甘さの代償として受け入れることにする@
OutputLine(NULL, " …俺はこの泥まみれを自らの甘さの代償として受け入れることにする。",
NULL, "...I being covered in mud as the price I had paid for my own naiveté.", Line_WaitForInput);
NULL, "...I being covered in mud was the price I had paid for my own naiveté.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2733,7 +2733,7 @@
//「ひぅッ!!………だ、だって! …レナの家も同じ方向だし……!@
PlaySE(3, "s01/02/120200211", 256, 64);
OutputLine(NULL, "「ひぅッ!!………だ、だって! …レナの家も同じ方向だし……!」",
NULL, "\"Eek!! ...B-But... My house is in the same direction...!", Line_WaitForInput);
NULL, "\"Eek!! ...B-But... My house is in the same direction...!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);

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@@ -128,7 +128,7 @@ void main()
// それほど珍しいことでもないので、俺はポケットをまさぐり、オットセイのキーホルダーのついたカギを取り出す¥
OutputLine(NULL, " それほど珍しいことでもないので、俺はポケットをまさぐり、オットセイのキーホルダーのついたカギを取り出す。",
NULL, "It wasn't that odd of an occurrence. I reaached into my pocket and pulled out the single key attached to my fur seal keychain.", Line_Normal);
NULL, "It wasn't that odd of an occurrence. I reached into my pocket and pulled out the single key attached to my fur seal keychain.", Line_Normal);
ClearMessage();
DisableWindow();
DrawSceneWithMask( "black", "left", 0, 0, 300 );
@@ -877,7 +877,7 @@ void main()
// ......起こったことだけが真実なんだ@
OutputLine(NULL, " ……起こったことだけが真実なんだ。",
NULL, "...Accept what has actually happened as reality.", Line_WaitForInput);
NULL, "...Accept what has actually happened as reality.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2362,10 +2362,10 @@ void main()
//「レナは、悟史は"転校"したって言ってるんです@...で、俺もこのままだと"転校"しちゃうぞ、って...。@
PlaySE(3, "s01/01/120100515", 256, 64);
OutputLine(NULL, "「レナは、悟史は“転校”したって言ってるんです。",
NULL, "\"Rena said Satoshi 'transferred' out.\"", Line_WaitForInput);
NULL, "\"Rena said Satoshi 'transferred' out.", Line_WaitForInput);
PlaySE(3, "s01/01/120100516", 256, 64);
OutputLine(NULL, "…で、俺もこのままだと“転校”しちゃうぞ、って…。」",
NULL, " \"...So given how things are going with me, I'll 'transfer out,' too...\"", Line_WaitForInput);
NULL, " ...So given how things are going with me, I'll 'transfer out,' too...\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -4993,7 +4993,7 @@ void main()
// ここ雛見沢で......ヤツらを出し抜くなんて......できやしないのだ......!!¥
OutputLine(NULL, " ここ雛見沢で……ヤツらを出し抜くなんて……できやしないのだ……!!!",
NULL, "In Hinimizawa... it was impossible... to outwit 'Them'...!", Line_Normal);
NULL, "In Hinamizawa... it was impossible... to outwit 'Them'...!", Line_Normal);
ClearMessage();
// 俺は扉越しとは言え、少しでもレナから離れたかった@
@@ -5509,7 +5509,7 @@ void main()
// 結局、身を守れるのは自分自身、そして悟史の遺した金属バットだけなのだ@
OutputLine(NULL, " 結局、身を守れるのは自分自身、そして悟史の遺した金属バットだけなのだ。",
NULL, "I would seem that I could only depend on myself and the bat Satoshi left behind to protect me.", Line_WaitForInput);
NULL, "It would seem that I could only depend on myself and the bat Satoshi left behind to protect myself.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -6048,7 +6048,7 @@ void main()
OutputLine(NULL, "もちろん全身はずぶ濡れ…。",
NULL, " They were unquestionably drenched from head to toe...", Line_WaitForInput);
OutputLine(NULL, "滝のような雨に、髪の毛からぼたぼたと水を滴らせている…。",
NULL, " In this shower which more resembled that of a waterfall... droplets of water dripped down from her hair...", Line_Normal);
NULL, " In this shower which more resembled a waterfall... droplets of water dripped down from her hair...", Line_Normal);
ClearMessage();
DisableWindow();
// DrawFilm( 2, 34, 34, 255, 255, 0, 0, FALSE );

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@@ -4537,7 +4537,7 @@ void main()
NULL, "\"Even though one was badly injured with permanent damage!?", Line_WaitForInput);
PlaySE(3, "s01/01/120100740", 256, 64);
OutputLine(NULL, " どうして訴えないんです?!」",
NULL, " Why didn't they file charges!?", Line_Normal);
NULL, " Why didn't they file charges!?\"", Line_Normal);
ClearMessage();
@@ -5956,7 +5956,7 @@ void main()
// 村人が歩いていることに不審はない。だが、気になった¥
OutputLine(NULL, " 村人が歩いていることに不審はない。だが、気になった。",
NULL, "Villagers walking around weren't suspicious in of themselves. But it bothered me.", Line_Normal);
NULL, "Villagers walking around weren't suspicious in and of themselves. But it bothered me.", Line_Normal);
ClearMessage();
// 服装は2人ともラフ@手ぶらで、いかにも散歩のような感じ......
@@ -6524,7 +6524,7 @@ void main()
// 絶対絶命...という複雑な単語は、もう思いつかなかった........................¥
OutputLine(NULL, " 絶対絶命…という複雑な単語は、もう思いつかなかった……………………。",
NULL, "'Dire straits,' I couldn't even come up the phrase that adaquately described my situation...", Line_Normal);
NULL, "'Dire straits,' I couldn't even come up the phrase that adequately described my situation...", Line_Normal);
ClearMessage();
DisableWindow();
DrawScene( "black", 3000 );

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@@ -1713,7 +1713,7 @@ void main()
PlayBGM( 2, "lsys24", 128, 0 );
// 親しかったグループとの離縁。孤立。意味不明の言動。
OutputLine(NULL, " 親しかったグループとの離縁。孤立。意味不明の言動。",
NULL, "Seperated from his group of friends. Isolation. Inexplicable behavior.", Line_ContinueAfterTyping);
NULL, "Separated from his group of friends. Isolation. Inexplicable behavior.", Line_ContinueAfterTyping);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
FadeOutBGM( 2, 10, TRUE );

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@@ -94,7 +94,7 @@ void main()
OutputLine(NULL, "「俺、知能犯課は無理っす。",
NULL, "\"I'm not suited for the intelligence division.", Line_WaitForInput);
OutputLine(NULL, "バカですから。えっへっへっへ…!」",
NULL, " 'Cause I'm dumb. Heheheh...!", Line_Normal);
NULL, " 'Cause I'm dumb. Heheheh...!\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 3, "oi_si_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );