matched JP text to audio
translation doesn't really need changing here
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@@ -108,7 +108,7 @@ void main()
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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PlaySE(3, "s20/03/440300250", 256, 64);
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OutputLine(NULL, " この最悪のバッドエンドを回避するために、プレイヤーさんが物語を模索していくのがサウンドノベルだし。」",
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OutputLine(NULL, " この最悪のバッドエンドを回避するために、プレイヤーさんが物語を模索していくのがこの作品の醍醐味だし」",
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NULL, "The player digging through the story in order to avoid a bad ending is the point of these types of games after all.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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