Unity 2017 compatibility for fonts
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@@ -242,7 +242,12 @@ if len(sys.argv) > 4:
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atlasOut += atlasName
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atlasRest = atlas.rest()
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emptyAtlasPoint = findEmptyAtlasPoint(atlasRest, 13)
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atlasOut += atlasRest
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if len(sys.argv) > 5 and sys.argv[5] == "2017":
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atlasOut += atlasRest[:40]
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atlasOut += atlasRest[40:44] * 3 # Unity 2017 split m_wrap into U, V, and W
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atlasOut += atlasRest[44:]
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else:
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atlasOut += atlasRest
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with open(originalFN, "rb") as originalFile:
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original = FontFile(originalFile.read(), originalFN)
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