censorship & wrong censorship line reference fixed.

This commit is contained in:
Norgus
2018-05-06 14:12:52 +01:00
parent 3a8063697b
commit 09f2238b95
3 changed files with 46 additions and 12 deletions

View File

@@ -74,3 +74,21 @@ void dialog002()
NULL, " ...I can take Colonel Randy home... hao...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog003()
{
//「……嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?」!w5000
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 8, "s19/08/990800016", 256, TRUE);
OutputLine(NULL, "「……嫌な事件だったね。……………まだ見つかってないんだろ?」",
NULL, "\"...It was quite a disturbing incident... They still haven't found it, have they?\"", Line_Continue);
}
void dialog004()
{
//"... …嫌な事件だったね。…腕が一本、まだ見つかってないんだろ?"@\
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, "“……嫌な事件だったね。……………まだ見つかってないんだろ?”",
NULL, "\"...It was quite a disturbing incident... They still haven't found it, have they?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
}