translation / timing & flow fixes
Fixed the translations to three consecutive lines so that they actually make sense.
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@@ -34,9 +34,10 @@
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//「遠回しですねぇ@...では間接的にはあるってことですか?@
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PlaySE(3, "s20/11/440700019", 128, 64);
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OutputLine(NULL, "「遠回しですねぇ。",
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NULL, "\"That's quite a roundabout response.", Line_WaitForInput);
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NULL, "\"That's quite a roundabout response.", Line_ContinueAfterTyping);
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Wait ( 1600 )
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OutputLine(NULL, "…では間接的にはあるってことですか?」",
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NULL, " You're saying there's one that does it indirectly?\"", Line_WaitForInput);
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NULL, " You mean that there's one that does it indirectly?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -44,14 +45,14 @@
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//「自殺したくなる精神状態を誘発することはできる、!w1000っちゅうことだ。@
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PlaySE(3, "s20/00/443200021", 128, 64);
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OutputLine(NULL, "「自殺したくなる精神状態を誘発することはできる、",
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NULL, "\"Something that puts you into a suicidal mental state,", Line_ContinueAfterTyping);
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NULL, "\"It's possible to induce a suicidal mental state,", Line_ContinueAfterTyping);
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SetValidityOfInput( FALSE );
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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OutputLine(NULL, "っちゅうことだ。」",
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NULL, " like that...?\"", Line_WaitForInput);
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NULL, " is what I mean.\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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