Change default sprites
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@@ -2366,7 +2366,7 @@ void main()
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FadeOutBGM( 2, 1000, TRUE );
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DisableWindow();
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ModDrawCharacter(2, 2, "sprite/normal/re1a_nande_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
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ModDrawCharacter(2, 2, "sprite/normal/re1a_nande_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, FALSE );
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DrawSceneWithMask("background/gr1", "up", 0, 0, 1300 );
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@@ -2743,7 +2743,7 @@ void main()
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DisableWindow();
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PlaySE( 4, "wa_020", 128, 64 );
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ModDrawCharacterWithFiltering(3, 2, "sprite/normal/tie_1_", "2", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1000, TRUE );
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ModDrawCharacterWithFiltering(3, 2, "sprite/normal/tie_1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1000, TRUE );
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// 俺の体調を尋ねると出席を取り、そしていつもの退屈な日常を再開した¥
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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