small fixes
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@@ -134,7 +134,7 @@ void main()
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//「次の話はどんなのになるわけ@ レナは聞いてるー?@
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PlaySE(3, "s20/03/440300251", 256, 64);
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OutputLine(NULL, "「これから、どんな話が待ち受けてるんだろう?",
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NULL, "\"What happens in the next chapter?", Line_WaitForInput);
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NULL, "\"Just what kind of plot awaits us from here on?", Line_WaitForInput);
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PlaySE(3, "s20/03/440300252", 256, 64);
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OutputLine(NULL, " レナは聞いてるー?」",
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NULL, " Rena, do you know?\"", Line_WaitForInput);
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@@ -222,7 +222,7 @@ void main()
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PlaySE(3, "s20/03/440300257", 256, 64);
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OutputLine(NULL, "「圭ちゃんも大変だねぇ〜!",
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NULL, "\"Tough luck eh, Kei-chan~!", Line_WaitForInput);
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NULL, "\"Tough luck for Kei-chan~!", Line_WaitForInput);
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PlaySE(3, "s20/03/440300258", 256, 64);
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OutputLine(NULL, " 今度はどんなタタリにやられるやら!」",
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NULL, " What kind of curse is he gonna get hit with this time?\"", Line_Normal);
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@@ -487,7 +487,7 @@ void main()
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//「その連続怪死って言うのも、きっと、何かの昔語りの再現なんだよ。きっと!¥
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PlaySE(3, "s20/03/440300266", 256, 64);
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OutputLine(NULL, "「その連続怪死って言うのも、きっと、何かの昔語りの再現なんだよ。きっと!」",
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NULL, "\"That so-called chain of mysterious deaths, is definitely somebody trying to reenact the folklore! Definitely!\"", Line_Normal);
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NULL, "\"That so-called chain of mysterious deaths, it has to be somebody trying to reenact the folklore! Definitely!\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_161", "left", 0, 0, 300 );
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