translation fix
I'm not sure how the conclusion was reached that "his lady" was involved in this sentence, or how Tomitake suddenly became a thief! ... weird.
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@@ -317,12 +317,13 @@
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//「なっはっはっはっはっはっは!!@ じゃあホシには殺意はなかったってことですかねぇ@ちょいと小銭を巻き上げようと殴ったら、たまたま殴り所が悪かったと!¥
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//「なっはっはっはっはっはっは!!@ じゃあホシには殺意はなかったってことですかねぇ@ちょいと小銭を巻き上げようと殴ったら、たまたま殴り所が悪かったと!¥
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PlaySE(3, "s20/11/440700030", 128, 64);
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PlaySE(3, "s20/11/440700030", 128, 64);
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OutputLine(NULL, "「なっはっはっはっはっはっは!!!",
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OutputLine(NULL, "「なっはっはっはっはっはっは!!!",
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NULL, "\"Nahahahahahahah!!!", Line_WaitForInput);
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NULL, "\"Nahahahahahahah!!!", Line_ContinueAfterTyping);
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Wait ( 2000 );
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OutputLine(NULL, " じゃあホシには殺意はなかったってことですかねぇ。",
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OutputLine(NULL, " じゃあホシには殺意はなかったってことですかねぇ。",
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NULL, " Then his lady didn't have any intent to kill.", Line_WaitForInput);
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NULL, " Guess this means the assailants didn't have any intent to kill.", Line_WaitForInput);
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PlaySE(3, "s20/11/440700031", 128, 64);
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PlaySE(3, "s20/11/440700031", 128, 64);
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OutputLine(NULL, "ちょいと小銭を巻き上げようと殴ったら、たまたま殴り所が悪かったと!」",
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OutputLine(NULL, "ちょいと小銭を巻き上げようと殴ったら、たまたま殴り所が悪かったと!」",
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NULL, " Just smacked him in a bad place when he nicked some change!\"", Line_Normal);
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NULL, " They smacked him hoping to nick some change, and just happened to hit a bad place!\"", Line_Normal);
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ClearMessage();
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ClearMessage();
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// でっぷりした中年が二人してげらげらと下品に笑い合う¥
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// でっぷりした中年が二人してげらげらと下品に笑い合う¥
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