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ui-editing-scripts/CharacterInfoExtraction/README.md
2018-09-07 04:18:05 -05:00

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Some scripts for figuring out what characters are used in games to help with choosing what characters to put on font atlases
I had originally made these for personal use and wasn't thinking about publishing them, so I wrote them in Swift, which doesn't currently support compiling on Windows. Very sorry about that. I guess you could try out WSL?
Download Swift [here](https://swift.org/download/) for Ubuntu or macOS, it also appears to be [on the AUR](https://aur.archlinux.org/packages/swift/) for Arch users. Compile a script with `swiftc -O scriptFile.swift` or run it directly with `swift -O scriptFile.swift arguments`, though that will be fairly slow if you plan to run the script multiple times.