drojf
aa4f85965a
Add "english mode" option for text edit merging script
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- This mode forces the "NewEnglish/NewJapanese" to match the "CurrentEnglish/CurrentJapanese"
2025-12-13 11:27:52 +11:00
drojf
c7fa1e4976
Use 7000 char list for ZH instead of 3500
2024-02-13 15:35:43 +11:00
drojf
05552955f9
Add chinese fonts, charset, readme
2024-02-11 18:24:38 +11:00
drojf
314c01095f
Fix merge script, add 凹 to otherlang
2024-02-11 15:25:54 +11:00
drojf
5f6e07d49d
Add hou+ font
2024-02-04 01:36:02 +11:00
drojf
f3c8d89f42
Add new JP characters to character lists
2024-02-04 01:03:21 +11:00
drojf
3e7f7aa62c
Add merged charset
2024-02-04 00:59:08 +11:00
drojf
70d2484f1b
Improve readability of EMIPGenerator.py
2024-01-26 10:31:20 +11:00
drojf
33d24e3f38
Remove requirement of using Python 3.10 and below
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- I added a 'legacy mode' flag to revert https://github.com/HearthSim/UnityPack/pull/101 as it caused problems on Rei
- I tested the new setup (using custom unitypack) vs old one, and the output .asset files were bit-for-bit identical
2024-01-26 10:30:43 +11:00
drojf
cd42630ace
Add some extra debug info in case of error
2024-01-22 00:11:34 +11:00
drojf
68f8bdd9ae
Update otherlang charset and add python script for extract characters
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rei: 凸
hou: ▲ and ▼
Note: there is already a swift script, but this rudimentary python script should be good enough
The missing 凸 was reported in https://github.com/07th-mod/higurashi-rei/issues/22
2024-01-14 19:08:04 +11:00
Daniel Wong
a91dac2a3c
Add script for merging multiple text-edits together
2023-07-14 20:10:39 +10:00
Daniel Wong
0306beb4b5
Fix double exception if discriminator provided when it is not needed
2023-07-14 20:04:24 +10:00
TellowKrinkle
26122b8cfa
Add support for extracting a specific character's dialogue
2022-10-09 23:41:54 -05:00
Jáchym Toušek
34ba117223
Merge branch 'Unity2019'
2022-07-27 08:41:56 +02:00
TellowKrinkle
1fe34a3b5a
Name Unity 2019 template correctly
2022-07-27 00:59:42 -05:00
TellowKrinkle
f898644b16
Unity 2019 Sprites
2022-07-27 00:43:28 -05:00
drojf
ec15bfe6e0
Improve error message for multiple asset matches
2022-07-23 17:02:50 +10:00
drojf
784a55d177
Improve error message if multiple assets found with same text
2022-07-23 16:51:23 +10:00
TellowKrinkle
3696c99b53
EMIPGenerator Unity 2019 Support
2022-07-16 17:41:47 -05:00
TellowKrinkle
e0bc55b43f
Add characters from Ura to charmap
2020-10-19 00:20:03 -05:00
Jáchym Toušek
663d93011b
Fix EMIPGenerator.py
2020-07-08 21:03:29 +02:00
Tellow Krinkle
f5177091c9
Unity 2017 compatibility for fonts
2020-06-22 01:26:45 -05:00
Tellow Krinkle
ba94a77a48
Add Unity 2017 Carets
2020-06-21 03:50:37 -05:00
Tellow Krinkle
5d3b5ba712
Unity 2017 compatibility
2020-06-21 01:00:43 -05:00
Tellow Krinkle
a600857b76
Add matsuribayashi characters to charset
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Note: This does not update the font files, I'll need to do that later
2020-05-15 16:50:38 -05:00
Tellow Krinkle
0050d02cca
Add Minagoroshi characters to font
2019-09-04 00:32:32 -05:00
Tellow Krinkle
bd04e2ac2c
Trim long strings in UnityTextModifier printouts
2019-08-05 17:53:44 -05:00
Tellow Krinkle
1d93d3e865
Add binary templates for unity sprites
2019-07-20 22:16:03 +09:00
Jáchym Toušek
377a36455d
Use unity versions in archive names
2019-05-18 08:18:08 +02:00
Tellow Krinkle
8064d5c3ee
Update Japanese font for Tokihogushi
2019-04-21 19:19:53 -05:00
Tellow Krinkle
ec6f9e7d06
Fix AssetBundleStringExtractor for Swift 5
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Apparently I was never supposed to use withMemoryRebound like that and it finally started checking that in Swift 5
2019-04-21 19:19:01 -05:00
Jáchym Toušek
e6c94ed9ab
Update UI compiler
2019-04-18 19:50:05 +02:00
Tellow Krinkle
6a5c2174bc
Add asset dumper
2019-04-14 01:29:54 -05:00
tellowkrinkle
6f6d06d5b1
Add support for single-language strings
2019-01-21 01:10:43 -06:00
Tellow Krinkle
04220eeaef
Add 機 character to English character set
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It is now used in the translation of a menu option
2018-11-10 03:37:08 -06:00
Tellow Krinkle
63b15f6190
Fix warning message spam from previous commit
2018-11-10 03:35:25 -06:00
Tellow Krinkle
36f2c3ecd5
Fix issues with older games spamming error messages about textures being the wrong size
2018-11-10 02:53:51 -06:00
Tellow Krinkle
4c25c182d0
Fix finding TextMeshProFonts on newer Higurashi games
2018-10-07 16:58:30 -05:00
Tellow Krinkle
01fed28040
Make TMPAssetConverter work without atlas file
2018-09-15 00:59:17 -05:00
Tellow Krinkle
1de704fab5
TMPAssetConverter now adds 0x0A
2018-09-14 23:25:27 -05:00
Tellow Krinkle
2e5e223e1f
Fix issue with string extractor not extracting all strings
2018-09-14 23:25:01 -05:00
Tellow Krinkle
9dffaffb1c
Add console arc tips to msgothic_2 charset
2018-09-14 05:07:56 -05:00
Tellow Krinkle
8c384dc0bb
Update kanji in msgothic_2 charset
2018-09-14 05:01:20 -05:00
Tellow Krinkle
b7305d8588
Replace KanjiFinder with a better asset bundle string searcher
2018-09-14 04:58:40 -05:00
tellowkrinkle
79fcc01b6b
Fix issue reading tabs in HigurashiTextExtractor
2018-09-14 03:10:22 -05:00
tellowkrinkle
d2346490fe
Add info on installing Swift on Fedora
2018-09-14 02:55:02 -05:00
tellowkrinkle
1c1448f34d
Add charset files
2018-09-14 02:53:15 -05:00
tellowkrinkle
1afc8d2be4
Add TMPFakeKanjiAdder
2018-09-14 02:51:26 -05:00
Jáchym Toušek
985b54b3fa
Move scripts
2018-09-07 19:26:45 +02:00